
In CIV - Carta Impera Victoria, develop a civilization using tactics and diplomacy.
In one of the six classic areas - Military, Religion, Economics, Science, Art and Utopia - try to gain the upper hand over the other players.
Game in english • from 8 years old
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In CIV - Carta Impera Victoria, develop a civilization using tactics and diplomacy.
In one of the six classic areas - Military, Religion, Economics, Science, Art and Utopia - try to gain the upper hand over the other players.
To do this, you will need to combine the effects of the cards and monitor the progress of your opponents.
Never forget that you are in a development race! Forming temporary alliances with other players can allow you to slow down the lead player before the home stretch.
Be the first to get 7 cards in a domain, and you'll make history.
To win immediately, you must have in front of you at the end of your turn, 7 cards of the same Domain (or 8 cards for 2-player games).
If neither player achieves this goal by the end of the game, the player with the majority in the most Domains wins.
Age | from 8 years old |
---|---|
Numbers of players | 2 3 4 |
Average playtime | +20 minutes |
Language | English |

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